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Advanced [show]


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his black hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miller for hire.

Motivation: Sabotage a competitor; and to be a engraver again

Flaws: Shy. Bonds: Rich, Guardian, Immigrant, Job. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Cotton, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 18000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a violet shirt with thin black vertical stripes and green pants. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Altham, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Disease, Insane. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Kyle Gladstone, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Dean Nibley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. He keeps his red hair in a pixie cut. His eyes are a pleasant hazel.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Philantrophist, Justice. Bonds: Religious, Rich, Family. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Dean Nibley, Male Human Sorcerer 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Robert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with singing.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Robert Wakefield, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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