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NPC Generator

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Advanced [show]


Conrad Bristol, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and dresses like a well dressed Barrister does. His hair is brown and curly. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Lazy. Bonds: Job, Immigrant, Family. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Conrad Bristol, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Deception +0
Senses Passive Perception 10
Languages Common, Giant, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has moderate length white hair. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Religious, Enemies. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Bertram Snowdon, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is white and very short. His eyes, though not visible through his cowl, are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Balimaar Sherwood, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Ernest was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Dayton, Male Human Expert 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a guard and was forced into it by his family

Ideals: Impeccable, Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Gomory Benson, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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