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Advanced [show]


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Family. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Arnold Livingstone, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Coral (100 gp). Smoky quartz (80 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple black robe with red stripes complete with hood. His hair is brown and very short. He has a dull look in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. Aldous was born on a far northern mountains where he grew up under the tutelage of his father, an expert Herbalist. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Meet up once more with his childhood friend; and he's in love

Flaws: Insomniac. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Aldous Gracey, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a morningstar. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Server, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Philantrophist. Flaws: Addict, Fearful. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Ralf Wade, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bernard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Bernard Kinsley, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Manfred Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Ainsley, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Citrine (60 gp). Coral (160 gp).


Social Check DCs

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