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Advanced [show]


Adam Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He is portly but not overly obese. His black hair, when down, is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and sabotage a competitor

Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Rich, Job. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Adam Atterton, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are passionate and lively.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and he has passion for adventuring and risk

Bonds: Poor, Attractive, Job, Adventurer, Family, Military. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Odo Colby, Male Human Druid 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 2000 sp. Moss agate (8 gp). Carnelian (40 gp). Azurite (8 gp). Onyx (40 gp). Amber (100 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He wears his brown hair down. His thin eyebrows rest above his beady hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: Nicholas hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in axe use. He has never given up on his music dream.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Copeland, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. He has moderate length brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful wizard made him what he is. He worked as a nervous Ruler and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Addict. Bonds: Job, Mentor. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Drogo Dalton, Male Human Warlock 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Pink pearl (120 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Marshal, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Chad Thorpe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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