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NPC Generator

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Advanced [show]


Manfred Hadlee, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His auburn hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Immigrant. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Hadlee, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 5 (-3)12 (+1)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Godfrey Copeland, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a grey and brown robe with the hood down. He is bald on top and has large brown tufts of hair around his ears. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Logical, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Mentor. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Godfrey Copeland, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple grey line shooting up and back down. He wears his white hair up. He has a dull look in his brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Nicholas Rodney, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. Chrysoprase (60 gp). Black pearl (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Simon Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He typically wears black cloth garments or leather armor. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker, Philantrophist, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Simon Beitz, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black pearl (700 gp).


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His black hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Gomory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Gifted. Bonds: Religious, Slave, Adventurer, Has a crush. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Gomory Chatham, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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