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NPC Generator

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Advanced [show]


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Arnold Kirby, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His golden hair and beard is wavy and long. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, Military, Religious. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Adam Wilberforce, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs


Lewis Atterton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear brown pants and tee shirts. His skin is also unnaturally pale. His golden hair is long and unkept. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Lewis Atterton, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)14 (+2) 8 (-1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: When he was but 5 years old his parents immigrated from the west. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Antagonistic, Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Hadlee, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Rock crystal (80 gp). Azurite (14 gp). Blue quartz (14 gp).


Social Check DCs


Geoffrey Brixton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his chestnut hair down. His eyes are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Bellfounder profession.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Brixton, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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