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NPC Generator

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Advanced [show]


Gunter Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan trousers with black and blue striped suspenders. He wears various colorful collared shirts. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Layabout, but he was a colossal failure. He has drifted from career to career and currently works as a Shepherd.

Motivation: Many orcs want him driven away; and expand his business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Gunter Graeme, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: A silver and pearl hairclip (80 gp). 1 Minor magic item.


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He has styled his blonde hair well, parting it to the left. He has a dull look in his gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hugh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Bonds: Family, Slave. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Hugh Alby, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. 1 Climber’s kit. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Philantrophist, Opinionated. Bonds: Rich, Enemies, Adventurer. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Raymond Kinsley, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Jade (150 gp). 1 Minor magic item.


Social Check DCs


Hubert Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Bricklayer does and is in decent physical shape. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of gnolls once and for all.

History: He comes from a rich western family. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Ashley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 34000 sp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear green tank tops with white pants. His golden hair is smooth and relatively long. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich southern family. A freak accident while working with his Bookbinder father left him crippled. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Arnold Weld, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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