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Advanced [show]


Norman Huckabee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky grey painted plate armor. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Rich. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Norman Huckabee, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his club ready. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes are slightly larger than normal.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Shipwright, Aldous learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Aldous was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Job, Military. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Shirley, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. His feathered hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Ainsworth, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Intimidation +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. Bloodstone (70 gp). Red-brown spinel (80 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Gifted. Bonds: Attractive, Military, Nature. Occupation: Carter

Voice: French accent

Attributes [hide]

Nicholas Wentworth, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Don Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Don Huckabee, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 9000 sp. Deep green spinel (100 gp). Red spinel (100 gp). Brown-green garnet (100 gp). Jet (100 gp).


Social Check DCs

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