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Advanced [show]


Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He carries a battered quarterstaff and tarnished sickle as well. His moppish black hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Chad Darlington, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Kody Langley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His blonde hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kody was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He became a Cartwright soon after.

Motivation: To pay off his debts; and further expansion of business

Flaws: Insane, Hedonist. Bonds: Job, Rich, Debt. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Langley, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 44000 sp. Eye agate (5 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Richard Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright white suits and hats. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Thornton, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1700 sp.


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears just a white suit. His skin is also unnaturally pale. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC.

Ideals: Persistence, Philantrophist, Entrepeneur, Fighting. Flaws: Ugly. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Ernest Bentham, Male Human Aristocrat 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 17 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Carnelian (30 gp).


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longbow, and he perpetually has his longbow ready. He wears his auburn hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Henry Jacobs, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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