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Advanced [show]


Alex Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man tends to wear a large black jacket. His chestnut hair is cut short. This amber eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the south. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Addict, Fearful. Bonds: Poor. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Alex Kenley, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Obsidian (5 gp). Bloodstone (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Gilbert Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His auburn hair, when down, is lengthy. His eyes are likewise gray.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Flaws: Racist. Bonds: Job, Immigrant, Rich, Family. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Axton, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 8000 sp.


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries scimitars. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting, Extrovert. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Balimaar Payton, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 6000 sp. Red spinel (130 gp).


Social Check DCs


Guy Lancaster, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel armored body suit, with a simple grey line shooting up and back down. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Guy hails from a village terrorized by drow. A gifted student he started as a Roofer, but he got bored and became a Masseuse. He has achieved small success as a Masseuse.

Motivation: Wants to open a new tavern; and revenge

Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Guy Lancaster, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Tiger eye turquoise (8 gp). Red garnet (70 gp). Chalcedony (20 gp).


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Everard Beckwith, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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