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NPC Generator

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Advanced [show]


Clerebold Budd, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy blue suit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a blue hat with a red feather.

Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his daughter

Ideals: Pacifist, Optimist. Bonds: Attractive, Family, Nature, Enemies. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Clerebold Budd, Male Human Paladin 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 cp. Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length golden hair. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To be a Carpenter again; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Wymar Birkenhead, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Huxley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely pastel suit with grey socks and a vest with buckled shoes. His blonde hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the west. Dustin was born on a far western desert where he grew up under the tutelage of his father, an expert Dyer. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Immigrant, Attractive, Religious. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Huxley, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a brown suit. His red hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Rodney, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Immigrant, Nature. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Raymond Branson, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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