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NPC Generator

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Advanced [show]


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in green turtlenecks beneath a violet coat with blue slacks. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian, Family. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Trym Kendal, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Born to a Detective, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Landon, Male Human Aristocrat 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 150 pp.


Social Check DCs


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright violet suits and hats. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He struck the Laborer job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Terse. Bonds: Slave, Military, Poor, Job. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Colby, Male Human Expert 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Interpreter. His brown hair and beard is wavy and long. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Interpreter in town.

History: Gifted from a young age, Dean studied abroad. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Job, Enemies. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Huxley, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is brown and very short. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Balimaar hails from a village terrorized by drow. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Balimaar Crawford, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 53 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5

Possessions: 4000 sp.


Social Check DCs

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