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Advanced [show]


Henry Axton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He wears his golden hair up. His eyes are likewise green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mortician, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Greedy, Selfish. Bonds: Mentor, Job. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Henry Axton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Freshwater pearl (6 gp). Blue quartz (6 gp).


Social Check DCs


Alexandre Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bald on top and has large golden tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alexandre hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow.

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Alexandre Warwick, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Aldous Hayley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. His long black hair is drawn into a two foot long braid. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 9 years.

Motivation: He's in love; and expand his business

Flaws: Disease. Bonds: Job, Military, Nature, Has a crush. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Aldous Hayley, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Heward Altham, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)15 (+2) 9 (-1)8 (-1)
Skills Intimidation +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large grey mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is unkempt and raggedy. He has hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Law, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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