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Advanced [show]


Wymar Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large violet jacket. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Opinionated, Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Religious. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Wymar Yorke, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Thomas Barlow, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is auburn and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Addict, Mundane. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Thomas Barlow, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His red hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and to be a crown-heir again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Charles Ramsey, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 7 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Bernard Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor, Job. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Bernard Harley, Male Human Fighter 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 600 gp. Sard (70 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Jasper (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his morningstar ready. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Bertram Conway, Male Human Sorcerer 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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