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NPC Generator

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Advanced [show]


Rolf Crawford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With a patchy silver beard and wild silver hair. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of drow once and for all.

History: Rolf hails from a village terrorized by drow. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Cynical, PTSD. Bonds: Enemies, Job, Adventurer. Occupation: Marshal

Voice: American accent

Attributes [hide]

Rolf Crawford, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a white armored body suit, with a simple brown line shooting up and back down, and his gloved hand is found clutching a halberd. His golden hair is still thick. He has violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Flaws: Cynical, Selfish, Disease, Insomniac. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Gerard Colby, Male Human Sorcerer 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Sherwood, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man has a large blue mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: Born in the east to a Bounty Hunter, Guy learned a great deal about his father's area of expertise. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Guy Sherwood, Male Human Paladin 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 18 (+4)15 (+2)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 300 gp.


Social Check DCs


Adelard Hayley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Religious, Enemies. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Adelard Hayley, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)7 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 800 gp. Aquamarine (900 gp). Violet garnet (900 gp). Tourmaline (160 gp).


Social Check DCs


Dustin Clayton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears many layers of old clothing at all times. He has a very tight haircut. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Athletic, Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Dustin Clayton, Male Human Druid 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 16 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Just what you see.


Social Check DCs

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