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NPC Generator

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Advanced [show]


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Fletcher does. His white hair is still thick. He has amber eyes and a brown hat with a green feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ernest was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He has built up a small fortune and can afford his own way.

Motivation: To be a Bather again; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Attractive, Rich. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Huxley, Male Human Druid 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow leather gloves, a yellow jacket, and tight pants. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Attractive, Slave, Adventurer, Debt. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Acton, Male Human Expert 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Jocelyn Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Hunter. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Jocelyn Sutton, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Dean Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his club ready. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Addict, Insomniac. Bonds: Poor. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Dean Kelsey, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Aquamarine (800 gp). Tourmaline (150 gp). Tourmaline (150 gp).


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Lance was born the youngest of three triplets. Lance was born on a far southern mountains where he grew up under the tutelage of his father, an expert Guard. By chance he met his brother recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Lance Melancon, Male Human Expert 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)18 (+4) 16 (+3)10 (+0)
Skills Animal Handling +6, History +7
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Alexandrite (700 gp). Jet (160 gp). Tiger eye turquoise (4 gp). Fire opal (1500 gp).


Social Check DCs

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