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NPC Generator

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Advanced [show]


Alexandre Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He wears a small hat to hide his balding. His green eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Alexandre was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Alexandre Huckabee, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)11 (+0) 7 (-2)10 (+0)
Skills Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Gomory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Engraver, who enjoyed hunting, Gomory was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Mundane. Bonds: Nature, Religious, Family. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Staurheim, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 2 Thunderstones. 4 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Wymar Harlow, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. He has a small bristly mustache and wavy silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: When he was but 7 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid.

Flaws: Addict, Insane. Bonds: Poor, Immigrant, Has a crush. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Wymar Harlow, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2200 sp. Banded agate (14 gp).


Social Check DCs


Manfred Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in blue turtlenecks beneath a grey coat with pastel slacks. His silver hair is knotted and matted. He has green eyes and a blue hat with a grey feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Addict. Bonds: Enemies, Slave. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Manfred Sharps, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Dustin Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He sports black clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He got into the Locksmith business at a young age. A gifted student he started as a Spice Merchant, but he got bored and became a Locksmith. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Flaws: Antagonistic, Shy, Mundane. Bonds: Job, In love. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Axton, Male Human Ranger 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A roughly beaten golden orb (120 gp).


Social Check DCs

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