Alexandre Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. He has moderate length golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Gomory Hadley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a blue hat with a white feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Gomory was born the youngest of three triplets. Gomory was born on a far western forest where he grew up under the tutelage of his father, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers.
Ideals: Optimist. Flaws: Insane, Hedonist. Bonds: Family, Immigrant. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Dean Watson, Male Human [Permalink]
Personal [hide]
Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sickle, and sports empty pouches on his belt. He wears his white hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: Sold as a small child to a wizard, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Opinionated, Pacifist. Bonds: Mentor, Family. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 25000 sp. 1 Minor magic item.
Alexandre Kendal, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of drow once and for all.
History: A powerful necromancer made him what he is. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Passionate. Bonds: Immigrant, Enemies, Mentor, Military. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 300 gp. Chalcedony (30 gp). Smoky quartz (30 gp). Zircon (30 gp). Peridot (30 gp).
Shane Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a blue scarf. He has a very tight haircut. His eyes, though not visible through his cowl, are green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Body Guard, but he got bored and became a Miner. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Logical. Flaws: Disease, Addict, Mundane. Bonds: Job. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
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