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Advanced [show]


Conrad Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is styled in orderly dreadlocks. His eyes are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Conrad Marston, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


John Deighton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and prefers to wear pastel clothing when he does not wear armor. His brown hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. During his travels, John and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, John discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. John fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

John Deighton, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Clayton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Henry Clayton, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)6 (-2)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Bernard Hackney, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. His hair is short and silver. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Spice Merchant soon after.

Motivation: To be a Apothecary again; and regain custody of his son

Ideals: Fighting. Bonds: Job, Immigrant, Family. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Hackney, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 110 pp.


Social Check DCs


Alex Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Disease. Bonds: Family, Religious. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Lester, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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