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Advanced [show]


Dean Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his small white hat.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Racist. Bonds: Slave, Nature. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Gentry, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp.


Social Check DCs


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His long white hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: Trym was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Persistence, Fighting. Bonds: Attractive. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Trym Blyth, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2300 sp. Blue quartz (12 gp). Zircon (30 gp). Deep blue spinel (700 gp).


Social Check DCs


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Carpenter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ralf hails from a village terrorized by giants. His childhood dream was to be a Carter, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Oakes, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His deerstalker hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Ralf Winterbourne, Male Human Commoner 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Emsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting brown shirt and pants. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and regain custody of his son

Ideals: Disciplined. Bonds: Immigrant, Family, Adventurer, Enemies. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Arnold Emsworth, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Chain shirt.


Social Check DCs

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