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Advanced [show]


Solomon Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Flaws: Insomniac, Hedonist. Bonds: Attractive, Has a crush, Nature. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Solomon Garfield, Male Human Sorcerer 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 11000 sp.


Social Check DCs


Wymar Alton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in blue turtlenecks beneath a white coat with yellow slacks. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Wymar Alton, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)10 (+0) 9 (-1)6 (-2)
Skills Animal Handling +1, Deception +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Sard (70 gp). Brown-green garnet (40 gp). Peridot (70 gp).


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Insomniac, Insane. Bonds: Military, Religious. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Kyle Home, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far western forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Cynical, Depressed. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Huckabee, Male Human Commoner 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 10000 sp. Carnelian (60 gp). Deep blue spinel (200 gp). Zircon (60 gp). Black pearl (200 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Cooper, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears many layers of old clothing at all times. He has a hunchback. His white hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He has worked as a Body Guard like his mother before him.

Motivation: To be a Server again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job, Nature. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Jocelyn Cooper, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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