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NPC Generator

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Advanced [show]


Kody Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports pastel clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. He has violet eyes and a pastel hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Kody was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Kody Clinton, Male Human Barbarian 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Heward Lancaster, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His white hair is unkempt and raggedy. His eyes are green and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Disease, Racist. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Heward Lancaster, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. Azurite (15 gp). Red-brown spinel (60 gp). Amber (60 gp).


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his white hair in a flapper bob. His brown eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and wishes to resurrect an old love

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Nature, In love. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Ernest Kelsey, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Halsey, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Freshwater pearl (10 gp).


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his quarterstaff ready. He has a long auburn beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Carter

Voice: American accent

Attributes [hide]

John Windsor, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Stealth -1
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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