Gomory Chatham, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His blonde hair and beard is wavy and long. His eyes are brown and catlike.
Personality: Eccentric and domineering, Gomory will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. Gomory was born on a far southern desert where he grew up under the tutelage of his father, an expert Miller. Days after completing his studies, news broke out that his hometown was attacked by giants. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He has a rivalry with the Church that dominates his actions; and many giants want him driven away
Ideals: Extrovert. Bonds: Immigrant, Poor, Enemies, Religious. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 300 gp. Jade (70 gp). Zircon (40 gp).
Nicholas Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple black robe with red stripes complete with hood. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small plains village. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and human compassion
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Black pearl (600 gp). Chrysoprase (70 gp). Brown-green garnet (130 gp). Zircon (70 gp). 1 Disguise kit.
Hugh Paxton, Male Human [Permalink]
Personal [hide]
Description: This western man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is not mentally stable, and does not behave rationally; and to be a body guard again
Flaws: Ugly, Insane, Secretive. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Tiger eye turquoise (4 gp). Jet (40 gp). Golden yellow topaz (800 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Shipwright. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc
Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Thomas Haley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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