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NPC Generator

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Advanced [show]


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. He keeps his long white hair kept up in a rat tail. His blue eyes peer out from beneath his feathered white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Dean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Human compassion; and to reunite with his absent mother

Flaws: Disease, Ugly, Racist. Bonds: Family, Rich. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Dean Lindsey, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a pastel armored body suit, with a simple white line shooting up and back down. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Denholm, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect mother left him crippled. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Immigrant, Family. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Kyle Read, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His golden hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Addict, Secretive, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Rayden, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He got into the Performer business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Impeccable, Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Everard Woods, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs

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