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NPC Generator

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Advanced [show]


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy black pantaloons and a yellow scarf. His head has been shaved. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Animal Trainer, William learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Butcher again; and sabotage a competitor

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

William Sherwood, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His chestnut hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and a rival would like him out of the picture

Ideals: Joker. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Hugh Cornish, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Gomory Webley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gomory was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Gomory Webley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Jocelyn Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His tied-back hair is auburn. His eyes, though not visible through his cowl, are green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Barkeep, Jocelyn learned a great deal about his mother's area of expertise. A gifted student he started as a Stylist, but he got bored and became a Barkeep. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Depressed, Addict. Bonds: Job, Military. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Jocelyn Shelby, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 800 sp. 1 Climber’s kit.


Social Check DCs


Adam Hallewell, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright black hair and a scraggly beard. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Justice, Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Hallewell, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Deep green spinel (150 gp). Jasper (60 gp). Deep blue spinel (600 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs

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