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NPC Generator

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Patrick Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His long blonde hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Cynical, Fearful. Bonds: Nature, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Patrick Tenley, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man is dressed in earthy colors with a tan and black handkerchief worn on his left side. His white hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Alexandre hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Bonds: Job, Adventurer, Enemies, Attractive. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Alexandre Windsor, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Pink pearl (80 gp). Violet garnet (1200 gp). Bloodstone (40 gp). Pink pearl (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His chestnut hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Navigator, William learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bounty Hunter again.

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

William Ramsay, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is long and unkept. He is baby faced.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor, Family. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Bertram Cholmondeley, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 42000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Brent, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy chestnut hair. His hazel eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Brent, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)15 (+2) 16 (+3)11 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp. 1 Half-Plate.


Social Check DCs

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