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Advanced [show]


Lance Rutland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His moppish silver hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: Eccentric and domineering, Lance will drive conversation. He is obsessed with finding treasure.

History: The child of a Marshal, who enjoyed hunting, Lance was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Rutland, Male Human Sorcerer 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Arcana +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His golden hair is still thick. His brown eyes peer out from beneath his deerstalker tan hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 4 years old his parents immigrated from the west. Everard was born on a far western desert where he grew up under the tutelage of his father, an expert Miller. Some 2 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Cynical. Bonds: Family, Immigrant, In love. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Everard Appleton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym England, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, and he perpetually has his shortbow ready. He wears his golden hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Trym England, Male Human Druid 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)8 (-1) 13 (+1)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 3000 sp.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Don was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Passionate, Justice. Bonds: Rich, Job, In love, Adventurer. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Eastaughffe, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His moppish red hair is in a traditional bowl cut. He has green eyes and a black hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's in love

Flaws: Antagonistic, Fearful. Bonds: Rich, Mentor, Has a crush. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Gerard Mori, Male Human Bard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)8 (-1) 7 (-2)11 (+0)
Skills Arcana +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Amber (140 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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