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Advanced [show]


Diggory Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a violet coat over a black low-cut shirt, and a top hat upon his head. His red hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Diggory took refuge in the large cave and found the beat up crossbow and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Diggory Ashley, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2400 sp. Rhodochrosite (9 gp). Smoky quartz (60 gp). Peridot (60 gp).


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. His silver hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To be a Ruler again.

Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Bertram Marley, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)6 (-2) 8 (-1)9 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Manfred Springfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Military, Job. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Manfred Springfield, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Tattersall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and to unite with his brother

Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Family. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Cory Tattersall, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Vance, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is silver, silky, and of moderate length. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Conrad Vance, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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