Guy Easton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly silver, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich southern family. In his 15th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against giants; and a deep hatred of giants
Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Diggory Washington, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to get laid
Ideals: Impeccable, Fighting. Bonds: Attractive, Has a crush, Adventurer. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Chrysoberyl (130 gp). 1 Minor magic item.
Tim Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He wears his golden hair up. His eyes are green and catlike.
Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Seamstress and found it very stressful. He became a Seamstress soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Opinionated, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 14000 cp.
Everard Yorke, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy. His eyes are likewise brown.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Robert Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur, Athletic, Optimist. Flaws: Addict, Fearful. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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