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Advanced [show]


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is physically well-built. He keeps his chestnut hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Armorer profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Roger Marlowe, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Spyglass. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He usually wears his grey robe and has his dagger always slung over his shoulder. His whole body is exceptionally muscular. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Insane. Bonds: Immigrant, Adventurer, Religious. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Browning, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He keeps his auburn hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Navigator business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Navigator.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Disciplined, Justice, Optimist. Bonds: Job, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Dustin Birkenhead, Male Human Expert 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Ryley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear green tank tops with white pants. With a patchy white beard and wild white hair. This amber eyed westerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Artistic. Flaws: Emotional, Antagonistic. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Balimaar Ryley, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Azurite (10 gp). Chalcedony (30 gp). Moss agate (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Shane Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is physically well-built. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: He got into the Detective business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Religious, Job, Adventurer. Occupation: Detective

Voice: Stutters

Attributes [hide]

Shane Blakeley, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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