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Advanced [show]


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black small hat and black clothes. His hair is white and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Miles Roscoe, Male Human Fighter 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his red hair to look like a famous performer. He has green eyes and a blue hat with a grey feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Manfred Hackney, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Flaws: Hedonist, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

John Darlington, Male Human Monk 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30000 cp. Aquamarine (1300 gp). Peridot (50 gp). Pink pearl (130 gp).


Social Check DCs


Robert Rodney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His long black hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Gifted from a young age, Robert studied abroad. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Robert Rodney, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Black opal (500 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His auburn hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. Kody was born on a far northern forest where he grew up under the tutelage of his mother, an expert Cook. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Kody Westcott, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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