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NPC Generator

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Advanced [show]


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and golden. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Manfred studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Immigrant, Attractive, Family, Adventurer. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Manfred Lindsey, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Randal Allerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his morningstar ready. His black hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Cartwright business at a young age. In his 17th year, his parents were killed by a drow raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: Money/treasure.

Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Randal Allerton, Male Human Aristocrat 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 700 gp.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His brown unseeing eyes seem to look past you.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Crown-heir, but he got bored and became a Jeweler. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Job, Family, Mentor. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Ralf Wakefield, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Reed, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean red cloak covering his clean studded leather. He has moderate length golden hair. He has a tattooed face.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Robert Reed, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 17000 sp.


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is kept up in a ponytail inside a feathered hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has never given up on his singing dream.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Don Cornish, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Goblin, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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