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NPC Generator

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Advanced [show]


Dustin Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 13 years.

Motivation: To unite with his brother; and meet up once more with his childhood friend

Bonds: Attractive, Family, Poor, Job, Adventurer. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Dustin Ashton, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow trousers with red and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a dull look in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Navigator, Cory learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Impeccable, Extrovert. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Cory Blankley, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Spalding, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 4 years.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Gifted, Professionalism, Impeccable. Bonds: Nature, Job. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Don Spalding, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He sports a long brown beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Ugly, Addict, Mundane, Racist. Bonds: Poor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Robert Barclay, Male Human Monk 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue armored body suit, with a simple green line shooting up and back down. His chestnut hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Impulsive. Bonds: Religious, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Walcott, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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