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NPC Generator

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Advanced [show]


Hugh Browning, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a white hat with a pastel feather.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small desert village. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Ugly, Insane. Bonds: Rich, Job, Nature, Adventurer. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Hugh Browning, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Architect uniform. He has styled his brown hair well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Opinionated, Gifted. Bonds: Job, Enemies, Immigrant. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Trym Carlton, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 24000 cp. Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Anthony Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal painting training, and achieved minor success. He has achieved small success as a Mortician.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Bonds: Job, Military, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Leighton, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Stylist. He has a long black beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He plays an instrument quite well.

History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Nature, Has a crush. Occupation: Stylist

Voice: German accent

Attributes [hide]

Roland Langdon, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Athletic, Justice, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Gerald Heiser, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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