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NPC Generator

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Advanced [show]


Tim Alston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his blue robe and has his warhammer always slung over his shoulder. He has a blonde handlebar mustache and slicked back blonde hair. His face is covered beneath a completely black helmet.

Personality: This man loves music and to teach people music more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Artistic, Gifted. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Tim Alston, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Rolf Graeme, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 18 (+4)13 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 800 gp.


Social Check DCs


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts. He is muscular with a powerful set of arms. His silver hair is singed and shortened. His green eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Bookbinder, his father struggled to pay the bills. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Easton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Moonstone (30 gp).


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Thorpe, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy tan pantaloons and a blue scarf. His hair is golden and very short. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: Gerald hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Gerald Alby, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs

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