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NPC Generator

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Advanced [show]


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Philantrophist, Joker, Fighting, Athletic. Flaws: Disease. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Darby, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Crown-heir. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered music. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Artistic, Justice. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Bertram Tewksbury, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Black pearl (300 gp).


Social Check DCs


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a brown and pastel robe with the hood down. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Extrovert. Flaws: Insane, Addict, Mundane. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Kyle Tyndall, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His clothes are grease stained in places. His blonde hair is still thick. He has brown eyes and a grey hat with a pastel feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against goblins; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Tewksbury, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Henry Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Henry hails from a village terrorized by brigands. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic. Bonds: Poor, Family, Enemies. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Henry Ryley, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3200 sp.


Social Check DCs

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