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NPC Generator

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Advanced [show]


Cory Carlyle, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a brown poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Unemployed, but he was a colossal failure. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Fighting. Bonds: Attractive, Nature, Family, Job. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Carlyle, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a pixie cut. His face is scarred and worn.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He has dedicated himself to building a better village for his children.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer, Guardian. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Rolf Adley, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears an entirely tan suit with green socks and a vest with buckled shoes, and his gloved hand is found clutching a monstrous two handed axe. With bright brown hair and a scraggly beard. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He now spends his time doing works of charity.

Motivation: To be a Sage again; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Simon Kelsey, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1000 sp.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: This western man wears baggy green pantaloons and a grey scarf. His clothes are grease stained in places. His brown hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Marley, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Gunter Bentham, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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