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Advanced [show]


Charles Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 7 years old his parents immigrated from the east. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to settle down with his crush

Ideals: Joker, Optimist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Asheton, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 sp.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Attractive, Rich. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Chad Branson, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Carpenter business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Colby, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)6 (-2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Wymar Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is chestnut, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Wymar was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Job, Nature, Religious. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Wymar Quinton, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. White pearl (130 gp). Chrysoberyl (130 gp). Azurite (14 gp).


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey armored body suit, with a simple brown line shooting up and back down. His skin is also unnaturally pale. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and many goblins want him driven away

Flaws: Ugly, Depressed. Bonds: Enemies, Poor. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Dryden, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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