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NPC Generator

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Advanced [show]


Randal Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and white handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Herbalist, who enjoyed hunting, Randal was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Family, Nature, Adventurer. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Randal Eastaughffe, Male Human Warlock 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)10 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he has a crush on the local seamstress

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Has a crush. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Gunter Rodney, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Peter Springfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears just a violet suit, marred by sweets. He wears a broad hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Mentor. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Peter Springfield, Male Human Sorcerer 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)9 (-1) 5 (-3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Smoky quartz (60 gp). Malachite (12 gp).


Social Check DCs


Kyle Wheatley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Engraver again; and wants to open a new tavern

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Kyle Wheatley, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)7 (-2) 15 (+2)16 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white armored body suit, with a simple tan line shooting up and back down, and is pretty ugly. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Adam Barclay, Male Human Bard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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