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NPC Generator

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Advanced [show]


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He keeps his black hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Richard Moreno, Male Human Monk 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Kinsley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end

Flaws: Antagonistic, Mundane. Bonds: Attractive, Has a crush, Family. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Kinsley, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Alexandre Bentley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a small hat to cover his moderate length chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Alexandre was born the youngest of three triplets. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Job, Family. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Alexandre Bentley, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trey Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan, dusty cloak. His chestnut hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to unite with his brother

Ideals: Athletic, Artistic. Bonds: Rich, Job, Family, Slave. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Gresham, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Arcana +7, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4 Alchemist’s fire. 3 Smokesticks. 5 Acid flasks.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast forest. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Servant

Voice: German accent

Attributes [hide]

Ernest Watson, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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