Godfrey Wheatley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a faded coat and loose pants complete with small hat. His skin is also unnaturally pale. He wears a small hat to hide his balding. His eyes are violet and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 23 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Tindall, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.
Personality: Eccentric and domineering, Tim will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Ralf Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Wymar Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His golden hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Optimist, Professionalism. Flaws: Ugly, Mundane. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
Kody Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars. He has no hair. His green eyes dart from person to person.
Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kody's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Rich. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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