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NPC Generator

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Advanced [show]


Theobald Westbrook, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Theobald Westbrook, Male Human Expert 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Nicholas Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Rich, Attractive, Family. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Nicholas Nash, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp.


Social Check DCs


Roger Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple tan line shooting up and back down, and he perpetually has his pickaxe ready. His hair is long and brown with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His ears are large.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Occupation: Courier

Voice: French accent

Attributes [hide]

Roger Tattersall, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Blue quartz (9 gp). Malachite (9 gp).


Social Check DCs


Wymar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a brown armored body suit, with a simple tan line shooting up and back down. His left leg appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Wymar Everleigh, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 30 pp. Red-brown spinel (150 gp). Jet (150 gp). Blue quartz (14 gp). 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Spyglass.


Social Check DCs


Shane Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and his gloved hand is found clutching a hammer. He has no hair. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Moreno, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 32000 sp.


Social Check DCs

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