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NPC Generator

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Advanced [show]


Ralf Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ralf was born the youngest of three triplets. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Family, Slave. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Asheton, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Langley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Gilbert Langley, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and violet robe with the hood down. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. He has amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he's attracted to the pc

Ideals: Disciplined, Entrepeneur. Bonds: Nature, Adventurer, Has a crush. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Thomas Carlisle, Male Human Druid 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 18 (+4)7 (-2)
Skills Nature +1, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and grey handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. His amber eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He feeds upon the attention of others.

History: He was born in the south, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he would like to get married and retire

Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Gilbert Addington, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky blue painted plate armor. He has styled his chestnut hair well, parting it to the right. His green eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his mother. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Map Maker.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Flaws: Selfish, Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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