Bertram Ryland, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man is wearing a long, grey, dusty cloak. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Mercenary business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky yellow painted plate armor. His red hair has been sun bleached extensively. He has gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Fire opal (900 gp). Golden pearl (100 gp). Malachite (9 gp).
Aldous Harrington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears baggy black pantaloons and a green scarf. His hair is silver and very short. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Nature, Religious. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Hunter Clare, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and he would like to get married and retire
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Job, Guardian. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Dustin Tickle, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: Born in the south to a Engraver, Dustin learned a great deal about his father's area of expertise. He worked as a nervous Engraver and found it very stressful. He struck the Engraver job and began his own company from there.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.
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