William Huckabee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. His hair is blonde and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army
Ideals: Joker, Fighting. Bonds: Attractive, Religious, Military, Debt. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.
Solomon Brady, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Blacksmith. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: The child of a Marshal, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up spear and armor he uses now. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Shy, Addict. Bonds: Nature, Guardian. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Nicholas Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His blonde hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Apothecary business at a young age. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a carpenter again
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp.
Anselm Livingstone, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his red hair up in a very large beehive style do. This violet eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle
Ideals: Fighting, Impeccable. Flaws: Depressed, Shy, PTSD. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Brown-green garnet (140 gp). Eye agate (6 gp). 1 Average lock. 1 Magnifying glass.
Dustin Paxton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His golden hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Navigator, Dustin learned a great deal about his mother's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Justice. Bonds: Has a crush, Job, Adventurer. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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