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Jocelyn Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Sellsword, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His childhood dream was to be a Sellsword, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Disciplined, Extrovert. Flaws: Addict. Bonds: Nature, Job. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Jocelyn Springfield, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 15 (+2)4 (-3)
Skills Athletics +2, Deception +0
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: Sard (40 gp). Aquamarine (1400 gp). Moss agate (7 gp). Banded agate (7 gp).


Social Check DCs


Manfred Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Manfred was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Richie, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Iolite (70 gp). Blue quartz (15 gp). Azurite (15 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Anthony Mitchell, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. 4 Holy water. 1 Everburning torch. 4 Holy water.


Social Check DCs


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His red hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Addict, Racist. Bonds: Attractive, Rich, Religious. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Lance Allerton, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. Black star sapphire (600 gp). Deep green spinel (130 gp). 2 Antitoxin. 2 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Heward Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His long blonde hair reaches down to his waist. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Mercenary. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Mercenary, Heward learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and further expansion of business

Bonds: Attractive, Job, Military, Religious. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Heward Fidget, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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