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NPC Generator

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Advanced [show]


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Justice, Impeccable. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Lance Coombs, Male Human Rogue 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His chestnut hair is smooth and relatively long. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Henry took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has never given up on his painting dream.

Motivation: Regain custody of his daughter; and doesn't want to be a barber and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Nature, Family. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Sherwood, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 10 pp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Bertram Clinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Bertram studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Clinton, Male Human Aristocrat 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6

Possessions: 900 gp. Malachite (13 gp). Black pearl (1500 gp).


Social Check DCs


Hubert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and auburn with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has violet eyes and a green hat with a tan feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Tailor.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Philantrophist. Bonds: Immigrant, Job. Occupation: Tailor

Voice: German accent

Attributes [hide]

Hubert Lancaster, Male Human Cleric 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 5000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. He has styled his white hair well, parting it to the left. He has violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. Simon was born on a far northern plains where he grew up under the tutelage of his father, an expert Servant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Selfish, Disease. Bonds: Immigrant. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Simon Gladstone, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 20000 cp. Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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