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NPC Generator

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Advanced [show]


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in white turtlenecks beneath a red coat with white slacks. His hair is greying and his face has many wrinkles. He has amber eyes and a white hat with a red feather.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Gerald Bradshaw, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)5 (-3) 15 (+2)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cory Adley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of strength around his neck, and a halberd on his belt. His hair is brown and curly. His violet eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Stylist like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Cory Adley, Male Human Wizard 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His white hair, when down, is lengthy. This amber eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Barkeep, Conrad learned a great deal about his mother's area of expertise. When Conrad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Lindsey, Male Human Expert 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow cloak. He keeps his silver hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Chatham, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 14 (+2)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Moss agate (13 gp).


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Glassblower business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Ralf Nash, Male Human Barbarian 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 59 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)19 (+4) 10 (+0)12 (+1)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Orc, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Violet garnet (500 gp). Sard (30 gp). Violet garnet (500 gp). Moss agate (11 gp). Red-brown spinel (150 gp). Peridot (30 gp). Black pearl (500 gp).


Social Check DCs

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