Richard Nash, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is white, silky, and of moderate length. His violet eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 2000 sp. Pink pearl (80 gp). Zircon (80 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Slave. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Ernest Morton, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Mercenary does, and sports empty pouches on his belt. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Ernest will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Extrovert, Logical. Bonds: Job, Religious, Family. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. Iolite (70 gp). 1 Breastplate. 1 Breastplate.
Solomon Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. Violet garnet (800 gp). Azurite (4 gp). Zircon (20 gp). Red-brown spinel (90 gp).
Heward Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He sports grey clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. His childhood dream was to be a Map Maker, but he was a colossal failure. He has achieved small success as a Body Guard.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Flaws: Antagonistic, Addict. Bonds: Rich, Job, Adventurer. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Rhodochrosite (10 gp). Alexandrite (400 gp). Amethyst (130 gp).
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