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NPC Generator

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Advanced [show]


Robert Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He has no hair. His eyes are amber and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Ugly, Fearful, Antagonistic. Bonds: Adventurer, Debt. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Robert Gladstone, Male Human Expert 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is brown, silky, and of moderate length. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Knight

Voice: Whispers

Attributes [hide]

Gomory Willoughby, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ralf Palomarez, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He keeps his black hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and to reunite with his absent father

Flaws: Shy, Antagonistic. Bonds: Slave, Family, Adventurer. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Ralf Palomarez, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Dalton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Raymond Dalton, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 7 (-2)13 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Onyx (20 gp). Red-brown spinel (150 gp). Hematite (11 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Diggory Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has styled his silver hair well, parting it to the right. His eyes are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Performer again; and expand his business

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Nature, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Garfield, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 pp. Iolite (80 gp).


Social Check DCs

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